Possessed Human (5e Creature)

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Possessed Human[edit]

Medium undead, chaotic evil

Armor Class 14 (security armor)
Hit Points 13 (2d8 + 4)
Speed 25 ft.

14 (+2) 10 (+0) 14 (+2) 8 (-1) 10 (+0) 6 (-2)

Saving Throws Wis +2
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive perception 10
Languages Abyssal
Challenge 1/4 (50 XP)


Punch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Pistol. Ranged Weapon Attack: +2 to hit, reach 50 ft., one target. Hit: 7 (2d6) piercing damage.

Doom Former Human

These are former humans – soldiers or security personnel – who have been possessed in their sleep by demonic spirits. Now trapped in their own mind, they are forced into acts of debasement such as cannibalism and self-mutilation. Their skin becomes pale, and their eyes glow red. The demon controls the body only awkwardly, so attack ineffectively – however, they can be encountered by the dozen when a preliminary demonic invasion sweeps through barracks or residential areas.

Survivors sometimes refer to these foes as "dehumans" or "zombies".

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