Poison User (5e Feat)
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Poison User
Prerequisites: Proficiency with Poisoner's kit and Alchemist's supplies
Adept at using Poisons and Potions. You gain the following benefits:
- Your proficiency bonus is doubled for any ability check you make using poisoner's kit and alchemist's supplies.
- As part of you taking the attack action, you can apply a dose of poison to the used weapon or ammunition. You can use the poison in this dose to coat one slashing or piercing weapon, or up to three pieces of Ammunition. The used poison dries after 1 minute if the ammunition is not used, as per usual.
- When you craft a vial of basic poison using a poisoner's kit, you may instead craft a number of ounces of it equal to your Dexterity or Intelligence modifier over a long rest. Your poison now deals 2d6 poison damage, and its saving throw DC becomes 8 + your proficiency bonus + your Dexterity or Intelligence modifier, instead of 10.
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