Pirate Jargon (5e Feat)
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Pirate Jargon
Prerequisites: The ability to talk like a pirate over table.
Durin' yer journeys at sea 'n revelry at ports 'n taverns ye 'ave learned the rogue dialect o' a true sea cur.
- While ye speak in this dialect, ye 'ave advantage on savin' throws against bein' frightened 'n ye can make Charisma (Intimidation) checks wit' advantage.
- Additionally while communicatin' wit' another creature that knows pirate jargon any nearby creature must furl a DC 15 Wisdom (Insight) check wit' disadvantage t' understand wha' ye be sayin'.
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