Patrol Robot[edit]
Patrol Robot Level 6 Minion Skirmisher
|
Small Terrestrial Animate (Robot) XP 62
|
HP 1; a missed attack never damages a minion.
|
Initiative +3
|
AC 20; Fortitude 18, Reflex 19, Will 16
|
Perception +8
|
Speed 4, fly 8 (hover)
|
Darkvision
|
Immune toxic Resist 10 electric, 10 ion
|
|
|
Standard Actions
|
Ram ♦ At-Will
|
|
|
Attack: Melee 1 (one creature); +11 vs. AC
|
|
Hit: 11 damage.
|
|
|
|
|
Zeeker (photon)♦ At-Will
|
|
|
Attack: Ranged 20 (one creature); +11 vs. AC; target may not benefit from concealment or cover
|
|
Hit: 11 photon damage.
|
|
|
|
|
Triggered Actions
|
Main-Comp Link
|
|
|
|
Trigger: A robot ally within 3 squares of the fly-bot is bloodied or knocked prone.
|
|
|
Effect: (Free Action): The fly-bot shifts 3 squares and uses zeeker.
|
|
|
Str 19 (+4)
|
Dex 16 (+3)
|
Wis 12 (+1)
|
Con 16 (+3)
|
Int 10 (+0)
|
Cha 7 (-2)
|
Equipment —
|
|
Intruder Alert! Lock All Section 2 Doors!
Patrol Robots are upgraded Fly-Bots manufactured by Main-Comp to roam the corridors of critical installations.
|
Back to Main Page → 4e Homebrew → Sourcebooks → Future → Creatures
Back to Robots (4e Future Creature Group)