Parasaurolophus Shikigami (Jujutsu Kaisen Supplement)
From D&D Wiki
Parasaurolophus Shikigami[edit]
Large monstrosity (Shikigami), unaligned Armor Class 12 (natural armor)
Saving Throws Wis +6 Cursed Energy. The shikigami has 10 cursed energy that it can use to fuel it's abilities. It regains all of it's cursed energy on a long rest. Cursed Energy Recovery. The shikigami regains 1 cursed energy at the beginning of it's turns. Invisible Force. The Shikigami is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see the Shikigami. Intuition. Whenever the shikigami makes a Wisdom saving throw, it takes half as much damage on a failure and no damage on a success. Pack Tactics. When within 20ft range of another herbivorous shikigami both shikigami gain advantage on all attacks. This shikigami counts as herbivorous for this feature. Passive Horn Detection. Out of combat the shikigami will intermittently send out low frequency sounds as a form of detection, all undetected enemies within 200ft must make a dc20 Stealth check or raise suspicion. ACTIONSTail Swipe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage. Deafening Horn (5 Cursed Energy). If the Shikigami sees a hostile enemy within 60ft of it it will use its crest to emit an ear shattering sound in a 60ft cone. All creatures within this cone must make a dc20 Constitution save or be deafened for 1 minute and take 2d6+1 force damage, if they fail this save by 7 or more they are stunned until the beginning of their turn. On success they are not deafened and take half damage Alert. As an action the shikigami may roll a perception check against an enemy's cursed energy save dc to detect an enemy. BONUS ACTIONSActive Detection (3 Cursed Energy). If the shikigami has detected a hostile creature within it's passive detection radius it will now use this feature. The shikigami will emit a blast of low frequency sound in all directions up to a range of 200ft. All hostile creatures must make a dc20 stealth check or be discovered. If the shikigami runs out of cursed energy to use this feature it will assume it was a false alarm and return to passive detection. If the shikigami successfully detects an enemy it will raise the alarm by making a loud droning noise with its crest warning all allied members within a 50ft radius of the presence of an enemy and it will relay the location of the hostile enemy to it's master giving a 20ft radius of where the hostile enemy was last spotted.
|
Not Canon. The Parasaurolophus shikigami is not an official shikigami demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in an absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign. |
Back to Main Page → 5e Homebrew → Creatures