Palkia (5e Creature)
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Palkia[edit]
Gargantuan dragon, chaotic neutral Armor Class 25 (natural armor)
Saving Throws Dexterity +11, Constitution +19, Strength +19, Wisdom +18 Immortal Nature. A Palkia doesn't require air, food, drink, or sleep. Legendary Resistance (5/day). If Palkia fails a saving throw, it can choose to succeed instead. Amphibious. Palkia can breathe both air and water. Pressure. A creature that starts its turn within 60 feet of Palkia has disadvantage on Constitution saving throws. Magic Resistance. Palkia has advantage on saving throws against spells and other magical effects. Magic Weapons. Palkia's weapon attacks are considered magical. Spatial Siege. Palkia deals double damage to objects and structures. ACTIONSMultiattack. Palkia uses its Dragonbreath. It then makes five attacks: two with its claws, one with its bite and two with its tail. Claws. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage. Bite. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 36 (4d12 + 10) piercing damage. Tail. Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 28 (4d8 + 10) bludgeoning damage. Dragonbreath. Palkia exhales a burst of powerful draconic energy from its mouth. Creatures within a 120-foot cone must succeed on a 27 Constitution saving throw, taking 62 (8d12 + 10) fire damage on a failed save, or half as much damage on a successful one. Spatial Rend (Recharge 6). Palkia's gem glows with chaotic spatial energy and it slashes reality itself in twain. Each creature within a 60-foot cone of Palkia must succeed on a 27 Constitution saving throw, taking 130 (20d12) force damage on a failed save or half as much damage on a successful one. Creatures who fail the saving throw lose control over their spatial forms temporarily, becoming paralyzed until the end of their next turn.
LEGENDARY ACTIONSThe Palkia can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Palkia regains spent legendary actions at the start of its turn. Attack. Palkia makes one claw attack, one tail attack, or one bite attack. Plane Traveler (Costs 2 Actions). Palkia casts the plane shift spell without any components, using Wisdom as its spellcasting modifier. Gate (Costs 3 Actions). Palkia casts the gate spell without any components. |
Palkia is essentially a deity in the Pokémon world, where it reigns over the powers of space. It is one of the Sinnoh legendary trio and is known to dwell in intergalactic oceans when it crosses between planes of existence. Space was purportedly created when Palkia was born, which was when matter came to be. Palkia can destroy and manipulate space depending on its mood, and it is said it must never meet its arch-nemesis, Dialga, or it is the end of space and time as we know it. |
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