PFSRD:Versatile Weapon

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.

Versatile Weapon

School transmutation; Level bard 2, ranger 2, sorcerer/wizard 3

Casting Time 1 standard action

Components V, S, M (iron filings)

Range close (25 ft. + 5 ft./2 levels)

Target one weapon or 50 projectiles, all of which must be together at the time of casting

Duration 1 minute/level

Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

You transform the physical makeup of a weapon as you desire. This spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass damage reduction of one the following types: bludgeoning, cold iron, piercing, silver, or slashing. The affected weapon still inflicts damage of its normal type and its hardness and hit points are unchanged. This spell can be cast on a natural weapon or unarmed strike.


Back to Main PagePathfinder Open Game ContentPFSRDSpells

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.