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Stunning Assault (Combat)
You powerful but imprecise attacks can stun your enemies.
Prerequisites: Str 13, Power Attack, base attack bonus +16.
Benefit: You can choose to take a –5 penalty on all melee attack rolls and combat maneuver checks to stun targets you hit with your melee attacks for 1 round. A successful Fortitude save negates the effect. The DC of this save is 10 + your base attack bonus. You must choose to use this feat before making the attack roll, and its effects last until your next turn.