PFSRD:Magic Vestment

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This material is published under the OGL 1.0a.

Magic Vestment

School transmutation; Level cleric 3

Casting Time 1 standard action

Components V, S, DF

Range touch

Target armor or shield touched

Duration 1 hour/level

Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.


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