PFSRD:Magic Siege Engine

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This material is published under the OGL 1.0a.

Magic Siege Engine

School transmutation; Level antipaladin 2, cleric 2, inquisitor 2, paladin 2, sorcerer/wizard 2

Casting Time 1 standard action

Components V, S, DF

Range touch

Target one siege engine touched

Duration 1 minutes/level

Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

This spell permits an indirect fire siege engine to bombard its targets with greater accuracy, delivering more damage. The siege weapon receives a +1 enhancement bonus on targeting rolls and damage rolls. If used on a direct fire siege weapon, this spell acts a magic weapon.


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