PFSRD:Life Pact

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Life Pact

School necromancy; Level cleric 2, shaman 2, sorcerer/wizard 2, witch 2

Casting Time 1 standard action

Components V, S, DF/M (a drop of blood from each target)

Range close (25 ft. + 5 ft./2 levels)

Targets one willing living creature/level, no two of which can be more than 30 ft. apart

Duration 1 minute/level

Saving Throw Will negates (harmless); Spell Resistance yes

You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer than 0 hit points, that target automatically triggers the power of the pact. The triggering target drains 1 hit point from all other targets that have at least 1 hit point and are within 30 feet of the triggering target; these hit points are applied to the triggering target as magical healing. This healing can prevent the triggering creature from dying, if the attack would cause the target to have a number of negative hit points equal to its Constitution score. This healing cannot raise the triggering creature above 1 hit point; any excess hit points drained from other targets are wasted.

The pact can be triggered once per round. It's not triggered by death effects or effects that do not deal hit point damage.


Back to Main PagePathfinder Open Game ContentPFSRDSpells

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: