PFSRD:Greater Magic Siege Engine
From D&D Wiki
This material is published under the OGL 1.0a. |
Magic Siege Engine, Greater
School transmutation; Level antipaladin 4, cleric 5, inquisitor 4, paladin 4, sorcerer/wizard 4
Casting Time 1 standard action
Components V, S, M/DF (black powder)
Range close (25 ft. + 5 ft./2 levels)
Target one siege engine touched
Duration 1 hour/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an enhancement bonus on targeting and damage rolls of +1 per four caster levels (maximum +5). If used on a direct-fire siege weapon, this spell functions as greater magic weapon.
Back to Main Page → Pathfinder Open Game Content → PFSRD → Spells