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School conjuration (teleportation); Level cleric 8, sorcerer/wizard 8
Casting Time 10 minutes
Components V, S, M (a sapphire worth 1,000 or 5,000 gp; see text)
Target construct touched
Duration permanent until discharged
Saving Throw none; Spell Resistance no
This spell functions as instant summons, except it can only summon a construct you control. For constructs such as golems that are immune to magic, the value of the specially inscribed sapphire must be at least 5,000 gp. For other constructs, a 1,000 gp sapphire suffices.
If the construct is no longer under your control or destroyed, the spell fails, but you know roughly where the construct or its remains are located.