PF2 SRD:Half-Elf

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A half-elf is born to an elf and a human, or to two half-elves. The life of a half-elf can be difficult, often marked by a struggle to fit in. Half-elves don’t have their own homeland on Golarion, nor are populations of half-elves particularly tied to one another, since they often have very disparate human and elven traditions. Instead, most half-elves attempt to find acceptance in either human or elven settlements.

Half-elves often appear primarily human, with subtly pointed ears and a taller stature than most full-blooded humans. Half-elves lack the almost alien eyes of their elf parents, though they do have a natural presence—and often a striking beauty— that leads many to become artists or entertainers. Despite this innate appeal, many half-elves have difficulty forming lasting bonds with either humans or elves due to the distance they feel from both peoples as a whole.

Half-elves live longer than other humans, often reaching an age around 150 years. This causes some of them to fear friendship and romance with humans, knowing that they’ll likely outlive their companions.

You might...
  • Keep to yourself and find it difficult to form close bonds with others.
  • Strongly embrace or reject one side or the other of your parentage.
  • Identify strongly with and relate to other people with mixed ancestries.
Others probably...
  • Find you more attractive than humans and more approachable than elves.
  • Dismiss your human ethnicity and culture in light of your elven heritage.
  • Downplay the challenges of being caught between two cultures.

Other Halves: By default, half-elves and half-orcs descend from humans, but your GM might allow you to be the offspring of an elf, orc, or different ancestry. In these cases, the GM will let you select the half-elf or half-orc heritage as the heritage for this other ancestry. The most likely other parent of a half-elf are gnomes and halflings, and the most likely parents of a half-orc are goblins, halflings, and dwarves.


You can create a half-elf character by choosing the human ancestry with the half-elf heritage. These statistics are reproduced here for convenience.

Hit Points: 8
Size: Medium
Speed: 25 feet
Ability Boosts: Two free ability boosts
Languages: Common; additional languages equal to 1 + your Intelligence modifier (minimum of 0). Choose from the list of common languages, and any other languages to which you have access (such as the languages prevalent in your region).
Traits: Half-Elf, Elf, Human, Humanoid
Low-Light Vision: You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.

Ancestry Feats[edit]

At 1st level, you gain one ancestry feat, and you gain an additional ancestry feat every 4 levels thereafter (at 5th, 9th, 13th, and 17th levels). As a half-elf, you select from among the following ancestry feats, or any ancestry feats available to elves or humans.

Name Source Summary Level Prerequisites
Elf Atavism Core Rulebook Your elven blood runs particularly strong, granting you features far more elven than those of a typical half-elf. 1
Inspire Imitation Core Rulebook Your own actions inspire your allies to great achievements. 5
Supernatural Charm Core Rulebook The elven magic in your blood manifests as a force you can use to become more appealing or alluring. 5

Back to Main PagePathfinder System Reference DocumentAncestriesHuman

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