Otto's Gong of Isolation (5e Spell)

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Otto's Gong of Isolation
5th-level enchantment
Casting time: 1 action
Range: 30 feet
Components: V, S, M (a miniature gold gong and tiny gold striker with a jade stone as its head, together worth 1,000gp)
Duration: 1 round or 1d4 hours


Choose a creature within range, The creature must succeed on a Constitution saving throw or when this spell is cast, a mind-numbing sound of an extremely loud gong fills the targets mind. If the creature passes the creature is only stunned for one round. But if the save fails, the creature loses all normal sensory input into the mind. The creature cannot see, hear, feel, taste, or smell, effectively making the creature helpless.


If the creature engages in melee, all attacks are made at disadvantage to hit, but the creature has no idea of what it is attacking or even if the attack succeeds. Telepathic communication with the creature is still possible, and the creature might receive information about the world through such a link.


A Wish or Greater Restoration spell will completely cure the condition. It ends after 1d4 hours if not cured early.


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