Orc Knight of Harlok (5e Creature)
Orc Knight of Harlok[edit]
Medium humanoid (orc), neutral evil Armor Class 21 (plate, shield)
Saving Throws Con +6, Cha +5 Savage Attacks. When the orc scores a critical hit with a melee weapon attack, it can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit. Relentless Endurance. When the orc is reduced to 0 hit points but not killed outright, it drops to 1 hit point instead. Guided Strike (1/Day). When the orc makes an attack roll, it can gain a +10 bonus to the roll. Spellcasting. The orc is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The orc knows the following spells: 1st level (4 slots): armor of Agathys, command, cure wounds, searing smite, shield of faith ACTIONSMultiattack. The orc makes two battleaxe attacks. Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage. Harlok Dualcross (30/Day). Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 1) piercing damage. BONUS ACTIONSAggressive. The orc moves up to its speed toward a hostile creature that it can see. REACTIONSHarlok's Blessing (1/Day). When hit by an attack, the orc can roll a d12, and reduce the damage by the amount rolled, to a minimum of 0. |
An orc in servitude of Harlok, orc god of the forge, and has been blessed with formidable battle equipment far beyond that of regular orcs. Recommended Magic ItemsThe orc may be equipped with one or more of the following magic items at the GM’s discretion: Harlok Armour (plate), 5 Harlok's Blockhead, Axe of Magesplitting (battleaxe, uncommon), Ruinous Runehammer (warhammer, uncommon), Armour of Warding (plate) |
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