Ogre, Variant (5e Creature)
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Ogre[edit]
Huge monstrosity, chaotic evil Armor Class 16 (natural armor)
Saving Throws Con +9 Legendary Resistance (1/Day). If the ogre fails a saving throw, it can choose to succeed instead. Keen Sight. The ogre has advantage on Wisdom (Perception) checks that rely on smell. Siege Monster. The ogre deals double damage to objects and structures. ACTIONSMultiattack. The treant makes two slam attacks. Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage. Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
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Like trolls, ogres are born from the darkest thoughts and desires of humanity's collective subconscious, and embody all of them to the fullest extent. Compared to their smaller kin, they are far more brutish, hungry, and outwardly violent. |
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