Ocean Dragon Lord - Neo - Daedalus (5e Creature)
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Ocean Dragon Lord - Neo - Daedalus[edit]
Huge dragon, chaotic neutral Armor Class 16 (natural armor)
Saving Throws Str +12, Con +11 Aegis of the Ocean Dragon Lord. Daedalus and creatures with a swim speed within 30 feet of it are immune to spells of third level and lower. ACTIONSMultiattack. Daedalus makes three attacks: two with its bite and one with its claws. Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 9) piercing damage. Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (1d12 + 9) slashing damage. Big Wave, Small Wave (Recharge 5-6). Daedalus unleashes a torrential wave of high pressure water in a 60-foot sphere centered on itself. Each creature in that area must make a DC 16 Strength saving throw. On a failed save, a creature takes 27 (6d8) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone.
LEGENDARY ACTIONSThe Daedalus can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Daedalus regains spent legendary actions at the start of its turn. Heavy Storm. The dragon unleashed a widespread blast of swirling wind, all lingering magic effects and concentration spells within a 30-foot radius are ended. magic items are unaffected by Heavy Storm. |
An ancient sea serpent believed to be responsible for the destruction of many seaside and island kingdoms. An old legend says that the beast intends to drown the world and feed on the souls of those who live on land, but the survivors will kill the creature and feast on it instead. |
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