OGC:Fidele Angel (5e Creature)

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This material is published under the OGL 1.0a.

Fidele Angel[edit]

Medium celestial, lawful good

Armor Class 16 (natural armor)
Hit Points 104 (16d8 + 32)
Speed 40 ft., fly 40 ft. (angelic form), or 10 ft., fly 80 ft. (eagle form)

20 (+5) 18 (+4) 14 (+2) 14 (+2) 16 (+3) 18 (+4)

Saving Throws Dex +7, Con +5, Int +5, Wis +6, Cha +7
Skills Insight +6, Perception +6
Damage Resistances fire, lightning, poison; bludgeoning, piercing, and slashing damage from nonmagical weapons
Damage Immunities acid, cold
Condition Immunities charmed, petrified, poisoned
Senses , darkvision 60 ft.,passive Perception 16
Languages Common, Celestial, Infernal
Challenge 5 (1,800 XP)

Shapechange. The angel can change between winged celestial form, its original mortal form, and that of a Medium-sized eagle. Its statistics are the same in each form, with the exception of its attacks in eagle form.

Ever Touching. Fidele angels maintain awareness of their mate’s disposition and health. Damage taken by one is split evenly between both, with the original target of the attack taking the extra point when damage doesn’t divide evenly. Any other baneful effect, such as ability damage, affects both equally.

Innate Spellcasting. The angel’s innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: guidance, light, purify food and drink, spare the dying
3/day each: cure wounds, scorching ray (5 rays)
1/day each: bless, daylight, detect evil and good, enhance ability, hallow, protection from evil and good

Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.

Magic Weapons. The angel’s weapon attacks are magical while it is in eagle form.

To My Lover’s Side. If separated from its mate, each fidele angel can use both plane shift and teleport 1/day to reunite.

Unshakeable Fidelity. Fidele angels are never voluntarily without their partners. No magical effect or power can cause a fidele angel to act against its mate, and no charm or domination effect can cause them to leave their side or to change their feelings of love and loyalty toward each other.


Multiattack. The angel makes two longsword attacks or two longbow attacks; in eagle form, it instead makes two talon attacks and one beak attack.

+1 Longsword (Mortal or Angel Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10+ 6) slashing damage if used with two hands.

+1 Longbow (Mortal or Angel Form Only). Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Beak (Eagle Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Talons (Eagle Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.


What appears to be a mated pair of animals changes shape into two celestials. Their humanoid forms still bear some marks of their animal selves. They move in perfect harmony.

Fidele angels form from souls so devoted to each other that their love transcends death.
Friends to Lovers. Fideles are charged with exhorting mortals to respect the bonds of partnership. They assist lovers facing obstacles and punish the enemies of love. Where there is a conflict between two cultures’ laws in love, they prefer the result that keeps the beloved together.
Quiet Diplomats. They prefer diplomacy to force and, despite the urgency of love, they’ve been known to live secretly among mortals for years or decades while waging quiet campaigns against social and cultural norms that keep love from achieving its full potential.
Rage of Passion. When love is denied, or when kept apart, fidele angels can enter towering rages and an anger born of passionate righteousness.

Back to Open Game ContentCreaturesCR 5celestial Type

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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Fidele Angel from Tome of Beasts (5e), © 2016, Kobold Press; Author Various Authors, based on original material by Kobold Press. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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