OGC:Chained Angel (5e Creature)

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This material is published under the OGL 1.0a.


Chained Angel[edit]

Medium celestial, neutral evil


Armor Class 16 (natural armor)
Hit Points 88 (16d8 + 16)
Speed 30 ft., fly 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 12 (+1) 12 (+1) 18 (+4) 20 (+5)

Saving Throws Dex +6, Wis +7, Cha +8
Skills Perception +7
Damage Resistances piercing
Damage Immunities fire, radiant
Senses , darkvision 200 ft.,passive Perception 17
Languages Common, Celestial, Infernal
Challenge 8 (3,900 XP)


Redemption. Any caster brave enough to cast a knock spell on a chained angel can remove the creature’s shackles — but this always exposes the caster to a blast of unholy flame as a reaction. The caster takes 16 (3d10) fire damage and 16 (3d10) radiant damage, or half as much with a successful DC 16 Dexterity saving throw. If the caster survives, the angel makes an immediate DC 20 Wisdom saving throw; if it succeeds, the angel’s chains fall away and it is restored to its senses and to a Good alignment. If the saving throw fails, any further attempts to cast knock on the angel’s chains fail automatically for one week.

ACTIONS

Multiattack. The chained angel makes two fiery greatsword attacks.

Fiery Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.

Fallen Glory (Recharge 5-6). All creatures within 50 feet of the chained angel and in its line of sight take 19 (3d12) radiant damage and are knocked prone, or take half damage and aren’t knocked prone with a successful DC 15 Strength saving throw.

REACTIONS

Fiendish Cunning. When a creature within 60 feet casts a divine spell, the chained angel can counter the spell if it succeeds on a Charisma check against a DC of 10 + the spell’s level.

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Their wings are still feathered, but their soulless eyes betray a great rage and thirst for blood. They invariably wear chains, shackles, barbed flesh hooks, or manacles to show their captive state. Some have heavy chain leashes held by arch-devils or major demons. All chained angels have halos of pure black, and many have been flayed of their skin along one or more limbs.

Broken and Chained. These angels have been captured by fiends, tortured, and turned to serve darkness. A pack of chained angels is considered a status symbol among the servants of evil. A chained angel fights for the forces of evil as long as they remain chained, and this amuses demons and devils greatly.
Chance at Redemption. However, while their souls are tainted with the blood of innocents, in their hearts chained angels still hope to be redeemed, or at least to be given the solace of extinction. Any creature that kills a chained angel is given a gift of gratitude for the release of death, in the form of all the effects of a heroes' feast spell. If it cannot be redeemed, a chained angel is a storm of destruction.



Back to Open Game ContentCreaturesCR 8celestial Type


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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Chained Angel from Tome of Beasts (5e), © 2016, Kobold Press; Author Various Authors, based on original material by Kobold Press. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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