Nova Armor (5e Equipment)

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Armor, legendary (requires attunement)

Forged by masterminds of engineering, magic and technology Nova armors harnessed innate spartial psionic ability in any thinking race to gather hydrogen from around user to sustain tiny star located in metallic circle on back, which gathers power generated by star to power all of armor systems. When attuned to this armor you gain following benefits:

Power Armour.You gain +2 to all attack rolls, and your Armor class is set to 20.

Shield.At the start of your turn, you gain 15 temporary hit points.

Blasters.You can use your action to fire blaster mounted on each arm at nearby enemy in 120ft radius. Make a ranged attack roll, on hit target takes 6d6 fire damage.

Rocket boots.You gain 30ft of flying speed.

Curse.If being that have psionic powers attuned to this armor will use it in battle its bonus to attack rolls, temporary hit points, radius and number of dice for blast, and flying speed properties double. After 4 rounds of such usage star on its back becomes unstable and detonates, dealing 30d10 fire damage in 60ft radius on a failed DC 21 dexterity saving throw, and 10d10 thunder damage in 240ft radius on a failed DC 21 constitution saving throw, taking half the damage on successful save. Wielder of this armor automatically fails this saves.


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