Noro's Siphon Scythe (5e Spell)

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Noro's Siphon Scythe
5th-level Necromancy
Casting time: 1 action
Range: 60 feet
Components: V, S, M(A drop of the caster's blood)
Duration: Concentration, up to 10 minute,

You create a specter-like facsimile of yourself, which uses the statblock below. The specter is completely loyal to you, and cannot be turned. When the spell ends, the specter dies, without leaving a trace. The reverse applies too.

If the specter ever leaves the range of the spell, it is immediately pulled to the closest space inside of the spell's range.

Medium undead, any alignment


Armor Class 17
Hit Points 45
Speed 0 ft., 40 ft.(flying)


STR DEX CON INT WIS CHA
5 (-3) 16 (+3) 5 (-3) 16 (+3) 12 (+1) 10 (+0)

Damage Immunities bludgeoning, piercing, and slashing damage from nonsilvered attacks
Senses passive Perception 11
Languages


ACTIONS

Scythe. Melee Weapon Attack, your spell attack modifier to hit, reach 5 ft. Hit: 8 (2d8) necrotic damage. You regain hitpoints equal to the damage dealt, and the target cannot regain these lost hitpoints until they take a long rest.




At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage dealt by it's scythe attacks deal 1d8 extra damage for every level above 5th.

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