Nordheim Smith (3.5e Prestige Class)
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Nordheim Smith[edit]
A Nordheim Smith is a master of the Craft, bearing almost not combat skills but what he lacks in combat he makes up for in Crafting
Making a Nordheim Smith[edit]
Abilities: Constitution, Intelligence and Wisdom are the most important
Races: Nordheim Dwarf
Alignment: Lawful Good or Lawful Evil
Starting Gold: Like a Warrior
Starting Age: simple
Level | Base Attack Bonus |
Saving Throws | Special | Spells per Day | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||||||||||||||||||||||||||
1st | +0 | +1 | +2 | +2 | The Nordheim Ways | 5 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | |||||||||||||||||||||||||||
2nd | +1 | +2 | +3 | +3 | Forge of the Nordheim | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | - | |||||||||||||||||||||||||
3rd | +2 | +3 | +4 | +4 | Craft Epic Magic Weapons and Armor | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | - | |||||||||||||||||||||||||
4th | +3 | +4 | +5 | +5 | Craft Epic Major Wondrous Items | 6 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 0 | - | |||||||||||||||||||||||||
5th | +3 | +5 | +6 | +6 | Expert Smith | 6 | 6 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | - | |||||||||||||||||||||||||
6th | +4 | +6 | +7 | +7 | Efficient Smith | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | 2 | 0 | - | |||||||||||||||||||||||||
7th | +5 | +7 | +8 | +8 | Master of the Nordheim Ways | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | 0 | - | |||||||||||||||||||||||||
8th | +6/+1 | +8 | +9 | +9 | Nordheim Magic Forge | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 0 | - | |||||||||||||||||||||||||
9th | +6/+1 | +9 | +10 | +10 | Nordheim's Will | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 0 | - | |||||||||||||||||||||||||
10th | +7/+2 | +10 | +11 | +11 | Master Smith | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 1 | - | |||||||||||||||||||||||||
Class Skills (4 + Int modifier per level, ×4 at 1st level) |
Spell Casting[edit]
A Nordheim Smith's caster levels are Divine and Arcane.
Class Features[edit]
The Nordheim Ways: The Nordheim Smith adds 3x his Con Mod to all craft skills including spellcraft, furthermore the Nordheim Smith's caster level is equal to his crafting ranks for purposes of item and spellcrafting
Forge Of The Nordheim: At anytime the Nordheim Smith may designate a forge as a Nordheim forge, this forge must belong to you and this action takes a full day to complete. While in the forge all Craft checks, including Spellcraft, are reduced by 5 per character level.
Craft Epic Magic Weapons and Armor: The Nordheim race is adept at crafting such items and therefore gains the craft epic magic arms and armor feat
Craft Epic Major Wondrous Item: The treasures of Nordheim were the ones forged themselves and therefore gains the craft epic major wondrous item feat
Expert Smith: The Nordheim Smith gains an additional +10 to all Crafts include Spellcrafts
Efficient Smith: The Nordheim takes only half the time and materials, including cost and experience, to craft any item or spell
Master of the Nordheim Ways: The Nordheim Smith now gains 5x his Con Mod and 5x his Wis Mod to all Craft skills including Spellcraft.
Nordheim Magic Forge: This ability can only be activated if the Nordheim has used the Forge of the Nordheim and currently has one designated as his Nordheim Forge. The Nordheim Smith may summon his forge to his location at any time with all tools and components in tact, also all craft skills, including spell craft, are reduced by and additional 25.
Nordheim's Will: If the Nordheim Smith were to fail a craft check on any craft including spellcraft, they are allowed an additional number of rolls equal to his wisdom modifier, can only be used on one craft a day.
Master Smith: All Craft skills gain an additional +5 per character level to their ranks including Spellcraft, furthermore the Nordheim takes only a quarter of the time and materials, including gold and experience, to craft any item or spell. This does not change the original experience cost or gold cost. Items with enhancements may gain an additional +2 and spells increases all numerical effects by 2 such as a 1d6 becomes a 3d10. This does not increase the DC of the spell or item the Nordheim Smith is trying to craft. If the Nordheim Smith uses their Nordheim Forge then the Nordheim Smith may lower the DC by 400 for 0 exp as if he had spent 40000 experience, furthermore all time, materials, experience and gold needed is reduced to a tenth before any feats are applied.
Campaign Information[edit]
Playing a Nordheim Smith[edit]
Combat: A Nordheim Smith is not trained for combat, though he may work in a forge all day he does not have the skills for melee combat so he relies upon his magic aptitude to defend his self.
Advancement: Nordheim Smith's are lacking in physical combat, however they make up for it with their spell casting, you can either cover their weakness by picking a strong offensive or defensive class or increase their strength by picking a strong spell casting class.
Resources: Nordheim Smiths are usually employed to the palace and to the military for their superb crafting skills
Nordheim Smiths in the World[edit]
“ | Our Judgement, like our hammers, drop with resolve! | ” |
—Stonehand, Master Nordheim Smith |
NPC Reactions: Loosely based upon the alignment of the NPC and the Nordheim Smith
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