Natural Regeneration (5e Feat)
Jump to navigation
Jump to search
Natural Regeneration
Prerequisites: Constitution 13 or higher
Your natural healing is extremely fast, as your wounds are healed through the course of the day. After each hour passes, you naturally regain 1 hit point. If you are below half your maximum hit points, your regeneration rate is doubled, and you regain 2 hit points instead.
Back to Main Page → 5e Homebrew → Feats