Napper (5e Feat)
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Napper
Prerequisites: Must have a 14 in their Constitution
You typically get a good rest and have gained some unique adaption to it so much so, you can get up and out of bed earlier than usual!
- The amount of hours needed to gain a long rest is decreased by 2 hours.
- Once per three days, You can choose to not gain a point of exhaustion if you miss out on a day of sleep.
- Items or traps that make you mundanely sleep (Ex: Sleeping Gas), does not affect you.
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