Mystical Recovery (5e Feat)

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Mystical Recovery

Prerequisites: Ability to cast spells, charisma modifiers 15
Your body has the ability to recover quickly from terrible injuries, and is unusually receptive to healing magic. You gain the following benefits:

•Increase your Constitution score by 1, to a maximum of 20.
•Whenever you regain hit points as a result of a spell, potion, or class feature (but not this feat), you regain additional hit points equal to your Constitution modifier (minimum of 1).
•Gain the ability to bind a weapon to you.
If you are within 60 feet of the weapon, you can summon that weapon as a bonus action on your turn, causing it to instantly teleport to your hand.
You can have at most one bonded weapon.
If you attempt to bond with another weapon, you will need to break the previous bond with the previous weapon.
Binding a weapon requires the expend of 1 first-level slot.
The bond ends if the bearer wishes or dies.


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