MyFeat (5e Feat) dead
Death can't defeat me
Prerequisites: have a deity from the death or life domain, have spellcasting, have prior conflict with a god
With the anger of a god, you prepare yourself for what's to come, yet you still stand as the one who challenges the almighty.
You feel both cold and warm simultaneously, as if something is keeping you alive, or perhaps you possess a desire to persist. You wake up and realize you're still alive.
Gain a +1 to either Constitution (Con) or Strength (Str) and acquire the God's Symbol on your body, a mark bestowed by the deity opposing you.
Acquire the ability to drop to 1 hit point after a deadly blow; this can either result in instant death or reduce you to 0 hit points. You can decide to use this ability on your next turn, expending your reaction and bonus action. Additionally, lose half of your movement speed for the day and remain unable to regain half of your maximum hit points until the next sunrise. Optionally, experience a horrifying nightmare with role-playing potential, but gain advantage on two 1d20 rolls of your choice.
This ability replenishes once a month. If the Dungeon Master doesn't use months in the current game, consider using four long rests instead.
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