Mutation Sickness (5e Disease)
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Mutation sickness[edit]
Contracting Mutation Sickness[edit]
Can be contracted by many means including faulty potions, poison mushrooms, or a powerful curse.
Effects[edit]
How long your effects last or when you gain them depends on where you got the sickness. Use the table below for mutations, or make your own.
1d100 | Effect |
---|---|
1 | become 1d10 years younger. |
2 | become 1d10 years older. |
3 | ears shape in resemblance to a cat's. |
4 | you grow a bird's beak. |
5 | all of your hair falls out. |
6 | all of your hair triples in length. |
7 | your gender swaps. |
8 | you grow large antlers on your head. you're no longer able to wear helmets. |
9 | your legs fuse together into one, large fin. |
10 | your hands and feet gain webbing. |
11 | you grow 1 new eye on your forehead. |
12 | your vocal cords stop working. you can no longer speak. |
13 | your eyes lose the ability to blink or close. |
14 | your body inflates. your new weight is now 1 lb. |
15 | you grow 1 size. |
16 | you shrink 1 size. |
17 | your fingernails grow into non-retractable claws. |
18 | your arms fuse with a random weapon of the DM's choosing. |
19 | you become amorphous. you can't wear armor, but you can fit through spaces as small as 1 inch. |
20 | your skin turns a random color. like hot pink, or neon green. |
21 | your body turns into a random metal. like gold, or silver.+1 to AC. you can still move. |
22 | your legs fuse together to form a large snake tail. |
23 | armor you are wearing fuses to your skin, making it unable to be removed. |
24 | you gain gills and lose lungs. gain a swim speed equal to your walk speed. |
25 | your spine shifts, forcing you to stand on all fours. |
26 | you grow a coat of fur. |
27 | you grow a coat of feathers. |
28 | you grow a coat of scales. |
29 | your lips harden and extend, turning into large mandibles. |
30 | 1d4 of your fingers recede into your hand. |
31 | 1d4 of your toes recede into your foot. |
32 | one of your limbs turns invisible. |
33 | you grow 1d8 tenticles from your back. |
34 | you grow 1d4 extra arms. |
35 | you grow 1d4 extra legs. |
36 | your ears recede into your head. |
37 | you grow dragon-like wings from your shoulders. |
38 | you grow bird-like wings from your shoulders. |
39 | you grow bat-like wings from your shoulders. |
40 | you grow dragonfly-like wings from your shoulders. |
41 | you grow a large spider abdomen. you can cast the web once per day without material components. |
42 | your mouth seals shut. you can't speak. you no longer need to eat or drink, as you are now unable to eat or drink. |
43 | you grow a large, fluffy tail. |
44 | you grow a large dragon-like tail. |
45 | you grow a coat of thorns. |
46 | your blood turns to acid but does not harm you. |
47 | your blood turns to lava but does not harm you. |
48 | your gender swaps. |
49 | roll twice, or DM picks. |
50 | your blood turns to poison but does not harm you. |
51 | your eyes turn pure black, rendering you blind. |
52 | your teeth become hollow, giving you a strong venom. |
53 | you grow a second pair of arms underneath your first arms. |
54 | you grow a coat of feathers. |
55 | you grow a coat of fur. |
56 | you grow a coat of scales. |
57 | you grow a large tail with a stinger at the end, doing 1d8 poison damage on an attack. |
58 | your spine shifts, forcing you to stand on all fours. |
59 | you grow 1 size. |
60 | you grow a large beard. |
61 | you grow large horns on your head. |
62 | your hand becomes a large crab claw. |
63 | your feet harden and turn into hooves. |
64 | your leg bones melt, reducing your movement speed to 0. |
65 | your hands turn into large knives. you can't hold anything, but you do 1d8 + you Strength modifier on unarmed strikes. |
66 | your intestines change, making you a carnivore. |
67 | your intestines change, making you a herbivore. |
68 | you are now colorblind. |
69 | your hands recede into your arms. |
70 | your eyes can no longer see in light, and see normally in darkness. |
71 | you become 1d10 years older. |
72 | you become 1d10 years younger. |
73 | your ears recede into your head. you become completely deafened. |
74 | your skin becomes a random color, like hot pink or lime green. |
75 | you grow 4 spider legs under your arms. you gain the spider climb trait. |
76 | roll twice, or DM picks. |
77 | your eyes merge into one large eye. |
78 | your blood changes to fine wine. |
79 | your blood turns to ice, changing your movement speed to 0. |
80 | the skin vanishes from one of your arms, leaving bones that move. |
81 | you start growing small mushrooms from your skin. |
82 | you start growing small crystals from your skin. |
83 | your skin turns to wood. -4 Dexterity. |
84 | your bones melt and you lose feeling in your body. |
85 | your blood turns into slime. this does not harm you. |
86 | your spine shifts, forcing you to stand on all fours. |
87 | you grow one new eye on your forehead. |
88 | you grow a large shell on your back. +1 AC. |
89 | your legs fuse together into one large fin. |
90 | your hands grow large, curved claws. you gain a climbing speed equal to five times your Strength modifier. |
91 | you grow a large beak on your face. |
92 | you grow 1 size. |
93 | you shrink 1 size. |
94 | your hands and feet gain webbing. |
95 | your eyes lose the ability to blink or close. |
96 | you grow 1d8 tenticles from your back. |
97 | any armor you're wearing fuses to your skin, making it unable to be removed. |
98 | you grow a large spider abdomen. you can cast the web spell once per day without material components. |
99 | your mind becomes insane. Your alignment changes to chaotic evil. |
100 | roll three times, or DM picks. |
Treatment[edit]
Mutation sickness can be cured with the lesser restoration spell when cast with a spell slot of 9th level or higher.
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