Mudjaw (Corebound Awakening Supplement)
Mudjaw[edit]
Large mana beast, unaligned Armor Class 13 (natural armor)
Proficiency Bonus +2 SHP = 54 MP (Mana Points) = 12 Suction Maw. If Mudjaw hits a Medium or smaller creature with a bite attack, the target must make a DC 15 Strength saving throw or be grappled (escape DC 15). Buried Beneath. When submerged in mud or murky water, gains advantage on Stealth checks. Mana Core: Dormant Water Aspect. Can spend 1 MP to exude a dense mist in a 10 ft radius. All ranged attacks targeting Mudjaw have disadvantage until the start of its next turn. ActionsChomp. Melee Attack: +6 to hit, reach 5 ft, one target. Hit: 14 (2d8 + 4) piercing damage. Swallow Surge (Recharge 5–6). If a target is grappled by the Mudjaw, it may unleash a flood of water from its maw. The grappled target must succeed on a DC 14 Constitution save or take 10 (3d6) bludgeoning damage and be blinded until the end of its next turn. Core Drop: 20% for the core to survive the death of the monster, if it does not survive it shatter, it pushes anyone who is in 5 ft of it 5 ft back and makes them prone. Anyone who is in 5 ft from the core on shattering regains half of the max MP the core has and anyone in 10 ft a quarter.
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