Mounted (5e Variant Rule)

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Mounted[edit]

Mounted is a condition.

  • When the mounted creature ("mount") moves, the mounting creature ("mounter") is carried with it.
  • If the mount provokes an opportunity attack, the attacker can target either the mount or mounter.
  • The mount has disadvantage on attack rolls targeted the mounter.
  • At the end of each of its turns, the mount can make a Strength or Dexterity saving throw against the mounter's Strength DC. On a success the mounter is thrown 5 feet away, where it lands prone.
  • The mounter is also thrown off if it is shoved at least 5 feet, knocked prone, or becomes incapacitated.
  • The mounter can safely dismount on its turn by expending half its speed.
  • If the mount is willing, it can delay its next turn to be simultaneous with the start of the mounter's next turn. Both mount and mounter can take actions as normal. A trained animal mount, such as a horse or mule, will move as its mounter directs.

How to Mount[edit]

  • You can attempt to mount any creature that is at least one size larger than you with a versatile unarmed strike.
  • You can mount a willing creature during your turn by spending half your speed.

Usage[edit]

Some creatures can be immune to the mounted condition, just like any other condition. Any creature that can't grappled can't be mounted. Your DM may also reasonably decide for example that a gelatinous cube is not solid enough to be mounted, or that a giant octopus is so flexible it doesn't suffer the disadvantage on attack rolls targeting the mounter.

This rule is meant to replace 5e SRD:Mounted Combat and "Climb Onto a Bigger Creature" (DMG, page 271).

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