Morgrem (5e Creature)

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Small fey, any alignment

Armor Class 15 (natural armor)
Hit Points 99 (18d6 + 36)
Speed 30 ft.

18 (+4) 14 (+2) 15 (+2) 12 (+1) 14 (+2) 13 (+1)

Skills Sleight of Hand +4
Senses passive Perception 14
Languages Sylvan, understands Common but doesn't speak it
Challenge 3 (700 XP)

Frisk. The morgrem can make a Dexterity (Sleight of Hand) check as a bonus action.

Outsize Strength. While grappling, the morgrem is considered to be Medium. Also, wielding a heavy weapon doesn't impose disadvantage on its attack rolls.


False Surrender. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. This attack can't gain disadvantage from any source.

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