Mokey Mokey (5e Creature)
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Mokey Mokey[edit]
Small celestial (any race), lawful good Armor Class 10
Saving Throws Con +3, Cha +2 Mokey Mokey Smackdown. Mokey Mokey does an additional 3 radiant damage to any creature that has reduced a celestial creature friendly with Mokey Mokey to 0 Hit Points. Mokey Mokey Adrift. Once per Long Rest mokey mokey can cast plane shift on itself, mokey mokey can only target itself with this feature and cannot bring other creatures with it. ACTIONSSlam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (1d8+1) bludgeoning damage. Human-Wave Tactics. Mokey Mokey calls for help, at the end of its next turn another mokey mokey appears and acts as an ally to it.
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An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. |
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