Modern Major-General (5e Feat)
From D&D Wiki
Modern Major-General
Prerequisites: Intelligence 15 or higher
You are a model of military intelligence, except for anything regarding the military.
- Increase your Intelligence by 1, to a maximum of 20.
- Gain proficiency with Arcana, History, Nature, Religion, and Performance. If you are already proficient in any skill, you add double your proficiency bonus to checks you make with it.
- Gain disadvantage on any Athletics, Acrobatics, Animal Handling, or Intimidation skill checks.
- Halve the casting time of any spell with a casting time greater than 1 action and a verbal component. Does not affect rituals.
Back to Main Page → 5e Homebrew → Feats