Modern Major-General (5e Feat)

From D&D Wiki
Jump to navigation Jump to search
Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.

Modern Major-General

Prerequisites: Intelligence 15 or higher
You are a model of military intelligence, except for anything regarding the military.

  • Increase your Intelligence by 1, to a maximum of 20.
  • Gain proficiency with Arcana, History, Nature, Religion, and Performance. If you are already proficient in any skill, you add double your proficiency bonus to checks you make with it.
  • Gain disadvantage on any Athletics, Acrobatics, Animal Handling, or Intimidation skill checks.
  • Halve the casting time of any spell with a casting time greater than 1 action and a verbal component. Does not affect rituals.


0.00
(0 votes)

Back to Main Page5e HomebrewFeats