Mistveil Stalker (Corebound Awakening Supplement)

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Mistveil Stalker[edit]

Medium mana beast, unaligned


Armor Class 16 (natural armor)
Hit Points 37 (5d8 + 15)
Speed 50 ft, climb 20 ft


STR DEX CON INT WIS CHA
14 (+2) 20 (+5) 16 (+3) 8 (-1) 14 (+2) 10 (+0)

Proficiency Bonus +3
Senses passive Perception 12
Languages


SHP = 64

MP (Mana Points) = 20

Phantom Stride. Can move through spaces as narrow as 4 inches without squeezing. Opportunity attacks against it have disadvantage.

Veil Pulse (Recharge 5–6). Emits a burst of illusion magic in a 10 ft radius. All creatures must succeed on a DC 14 Wisdom saving throw or be blinded until the end of their next turn, seeing only mist.

Mana Core: Dormant Illusion Aspect. May spend 1 MP to become invisible until the start of its next turn, or until it attacks or takes damage. While invisible, it leaves behind faint trails of mist.

Actions

Fang Slash. Melee Attack: +7 to hit, reach 5 ft, one target. Hit: 12 (2d6 + 5) slashing damage. If attacking from invisibility or cover, the attack deals an extra 1d6 psychic damage.

Echo Lure. Mimics a known voice or sound within 60 feet. Creatures that hear it must make a DC 16 Insight check or move 10 ft toward the sound, believing it to be real.

Core Drop: 20% for the core to survive the death of the monster, if it does not survive it shatter, it pushes anyone who is in 5 ft of it 5 ft back and makes them prone. Anyone who is in 5 ft from the core on shattering regains half of the max MP the core has and anyone in 10 ft a quarter.



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