Mind Break Berserk Mode (5e Feat)

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Mind Break Berserk mode

Prerequisites: Constitution 14 or higher, 5th level
Surviving long battles at your limit have granted you an unbreakable will.

Upon losing half your maximum health, your body goes into a frenzy; your thirst for blood and destruction is nearly uncontrollable. You gain the effect of the haste for turns equal to your Constitution modifier, and when attacked by a creature you may choose to impose disadvantage on the attack roll once on each creautre's turn. After the end of the frenzy state, you are incapacitated for a number of turns equal to 10 - your proficiency bonus - half your Constitution modified rounded up.

The feat only activates once per long rest.


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