Midland-Kushan (Berserk Supplement)
From D&D Wiki
Midland-Kushan[edit]
More feminine than your average Midland, and of the darkest skin of any before the Kushan themselves, the Midland-Kushan are incredibly dexterous. An inverse of the Tudor-Kushan, Midland genetics amplify the elements of Kushan instinct that allows them to almost autonomously respond to danger. They can often be confused with true Kushan due to the darkness of their complexion.
Ability Score Increase. Your Dexterity increases by +3. As normal, you can't increase an ability score above 20 using this feature.
Age. Humans reach adulthood in their late teens and live less than a century.
Alignment. Humans tend toward no particular alignment. The best and the worst are found among them.
Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed. Your base walking speed is 30 feet.
Weaving Mind. When you would gain a level of exhaustion from mental trauma, you may attempt a DC 16 Constitution saving throw. On a success, you do not gain the level of exhaustion. You may do this once, regaining one third of a use at the end of a long rest.
Instinctual Dodge. You may take the Dodge Action as a bonus action a number of times equal to your Dexterity modifier, regaining all uses at the end of a long rest.
Languages.
Back to Main Page → 5e Homebrew → Campaign Settings → Berserk → Races