Metaphysical Smite (5e Spell)
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|Casting time:||1 Action|
You pour your own raw, destructive willpower into your weapon. As part of the action you use to cast this spell, you must attack a creature or the spell fails. your attack deals an extra 1d6 psychic damage.
Additionally, if the target is a living creature or intelligent undead, it must make a Wisdom saving throw or be frightened of you until the spell ends. As an action, the creature can make a Wisdom check against your spell save DC to steel its resolve and end this spell.
This spell has no effect and deals no damage if the target is a construct or unintelligent undead.
At Higher Levels. When this spell is cast with a spell slot of 2nd level or higher, increase the damage by 1d6 for each level above 1st. For example, if cast as a 3rd level spell, this spell would deal 3d6 psychic damage. Additionally, if cast at 4th level or higher, the target creature has disadvantage on its saving throw against this spell.