Merrow Peacekeeper (Berserk Supplement)

From D&D Wiki
Jump to navigation Jump to search

Merrow Peacekeeper[edit]

Medium humanoid (Merrow), any alignment


Armor Class 14 (natural armor)
Hit Points 54 (12d8)
Speed 10 ft., swim 50 ft.


STR DEX CON INT WIS CHA
10 (+0) 17 (+3) 10 (+0) 10 (+0) 12 (+1) 16 (+3)

Saving Throws Dex +5, Wis +3, Cha +5
Skills Acrobatics +5, Animal Handling +3, Perception +3, Performance +5, Persuasion +5, Stealth +5
Senses darkvision 60 ft., passive Perception 13
Languages Mer, Common
Challenge 4 (1,100 XP)


Amphibious. The merrow can breathe both air and water.

Brave. The merrow has advantage on saving throws against being frightened.

ACTIONS

Fin. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Merrow's Song (Recharge 4-6). Any creatures of the merrow's choice within a 20 ft. cone centered on the merrow must attempt a DC 13 Dexterity saving throw. On a failure, they take 5 (2d4) thunder damage and 5 (2d4) psychic damage, and are stunned until the end of your next turn.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the merrow can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the merrow. A creature can benefit from only one Leadership die at a time. This effect ends if the merrow is incapacitated.


Merrows_02.png
[Source].

Merrow peacekeepers are largely non-combatant, though they have the power to do battle if necessarily, particularly against the odd kelpie that takes residence on the various islands many commoners laze on. In larger merrow societies, peacekeepers act as large-scale anglers, and construct their various aquatic buildings with nothing but their voice and raw stone.


Back to Main Page5e HomebrewCampaign SettingsBerserkBestiary

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Berserk franchise, and/or include content directly affiliated with and/or owned by Kentaro Miura. D&D Wiki neither claims nor implies any rights to Berserk copyrights, trademarks, or logos, nor any owned by Kentaro Miura. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png