Mechanic Hunter (5e Creature)

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Mechanic Hunter[edit]

Medium construct, neutral


Armor Class 14 (natural armour)
Hit Points 22 (4d8 + 4)
Speed 30 ft.


STR DEX CON INT WIS CHA
8 (-1) 16 (+3) 12 (+1) 10 (0) 10 (0) 8 (-1)

Saving Throws Dex +5, Con +1
Skills Perception +5
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned,blinded, deafened
Senses darkvision 90 ft., passive Perception 14
Languages understands the languages of its creator but can't speak
Challenge 1 (200 XP)


Hunting Mark. The hunter focuses on his prey and as a bonus action he can spend 1 charge to mark his target with the "Hunters Mark" spell. The hunter has 3 charges per long rest.

Sharp Shooter. As a bonus action, you give yourself advantage on your next attack roll on the current turn. You can use this bonus action only if you haven't moved during this turn, and after you use the bonus action, your speed is 0 until the end of the current turn.

ACTIONS

Shot Ranged Weapon attack: +5 to hit, reach 60/120 ft., one target. Hit: 8 (1d8 + 3) piercing damage.


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