Mass Inflict Wounds (5e Spell)
Jump to navigation
Jump to search
5th-level Necromancy | |
Casting time: | 1 action |
---|---|
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
A wave of negative energy washes out from a point you choose within range. Each creature within a 30-foot radius of that point must make a Constitution saving throw, taking 8d8 necrotic damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, this spell's damage increases by 1d8 for every level after 5th.
Back to Main Page → 5e Homebrew → Spells → Cleric