Martial Apprentice (Dragon Ball Supplement)

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Martial Apprentice[edit]

You've been under the tutelage of someone more experienced than you, be it a martial arts master, a family member or a friend. Regardless, you've learnt the basics of fighting in this world and maybe even how to access Ki.

But for some reason now, you've decided to venture out into the world, maybe you've lost that loved one who trained you? maybe you covet the legendary Dragon Balls or are just looking for new strong foes for new challenges?

Skill Proficiencies: Pick two from Acrobatics, Athletics, Survival or History

Tool Proficiencies: Cook’s Utensils

Equipment: A set of traveler's clothes, a Dagger, two days of food and water (which you have hunted and collected), A memento of your the person who trained you (a photo, drawing or even parts of their outfit) and a pouch containing 500 Zeni (10GP if not using the Zeni and Other Currency Rule)

Choose a Feature[edit]

This Background was created with the ability to have multiple feature choices, choose one of the following:

Feature: Discoveries of the Past[edit]

The one who trained you and perhaps even raised you also had a life before you arrived, perhaps with enemies, perhaps with allies, perhaps even being hunted!

During the Campaign, you can spend one of the uses of this feature during an interaction with a non-hostile NPC or a item, by doing so, this NPC or item has now at some point been important to the life of your Trainer/Family Member/Friend (exactly how, it depends on the GM), if it is a creature, it will become friendly to you and is much more willing to being able to provide food, temporary housing and/or information for your objectives. (obviously taking into account what dangers, if any, this might bring to the NPC)

However, by using this feature at least once, the GM can choose to create a PECR creature that was an enemy of your Trainer/Family Member/Friend, which, upon meeting you, can be immediately hostile to you. (CR it's up to the GM)

You can use this feature Your character total Level/5 (rounded up and with a minimum of 2 uses) in the Campaign.

D&D 2024 Background Style: Past Knowledge[edit]

This important person in his life taught you a lot about how to fight with martial arts, not just focussing on the physical, but also opening your mind to Ki.

you get one of the following feats at your choice: Ki Initiate Or Technique Training

Suggested Characteristics[edit]

d8 Personality Trait
1 I love a good fight and I'm always itching to have one.
2 I stay calm and collected in battle, planning out my next move.
3 I dislike fighting, but still do so to protect my friends.
4 I used to be a evil villain, but now I have something to protect.
5 I seek strength above all else.
6 I will dominate the world, crushing it under my boot.
d6 Ideal
1 Justice. I shall kill the evil that plagues this world. (Good)
2 Fun. I always love a good challenge, no matter what it is. (Chaotic)
3 Revange. I want to avenge my loved one, the one who hurt/killed him must be defeated by me. (Neutral)
4 Power. Power decides all, let no one else tell you otherwise. (Evil)
5 Money. The wealth I earn from my fights and quests pleases me. (Any)
6 Strength. I must be the strongest of all, none shall be stronger then I. (Neutral)
d6 Bond
1 My master was taken from me, I will avenge them.
2 My master/parent made me who I am today.
3 I am fighting to protect something or someone important to me.
4 A foe once spared my life, I wonder why they did that.
5 I have a single trusted underling.
6 My order is the last thing I have left.
d6 Flaw
1 I sometimes have the urge to fight affect my judgement.
2 I struggle to end an enemies' life at times if there is another way.
3 My power lust blinds me to the truth at times.
4 I have trouble connecting to others.
5 I hold everyone that I see with contempt.
6 I tend to monologue a lot when talking to my enemy, at times to the point of causing my own failure.
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