Mantis Youth (5e Creature)

From D&D Wiki

Jump to: navigation, search

Mantis Youth[edit]

Medium monstrosity (mantis), lawful neutral


Armor Class 12
Hit Points 10 (3d8 - 3)
Speed 5 ft., fly 25 ft.


STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 9 (-1) 12 (+1) 13 (+1) 9 (-1)

Skills Acrobatics +4
Proficiency Bonus +2
Senses passive Perception 11
Languages Undercommon
Challenge 1/8 (25 XP)


ACTIONS

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage.


B_Mantis_Youth.png

Mantis youths are mantises that have not yet fully matured and still retain the ability to fly. They tend to be more erratic in combat than their older counterparts, but require more sleep when not fighting.


See Also[edit]

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Hollow Knight franchise, and/or include content directly affiliated with and/or owned by Team Cherry. D&D Wiki neither claims nor implies any rights to Hollow Knight copyrights, trademarks, or logos, nor any owned by Team Cherry. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: