Main Character Syndrome (5e Feat)
Jump to navigation
Jump to search
Main Character Syndrome
Prerequisites: Charisma 18 or higher
You’re obviously the protagonist and leader of your party. If only all you companions could realize that fact.
- Gain +10 to initiative rolls.
- Whenever another friendly character within 30ft reduces an enemy to 1 hit point or renders them unconscious, you may choose to automatically execute the enemy.
- Whenever you kill an enemy that has 1 hit point or is unconscious, gain advantage on your next action or skill check.
- All other friendly characters within 30ft have disadvantage on Charisma skill checks or saving throws. If another friendly character would gain advantage on a Charisma skill check or saving throw, you gain it instead.
- You can make any Charisma skill checks or saving throws for any friendly character within 30ft of you.
Back to Main Page → 5e Homebrew → Feats