Magic Seed (4e Ritual)
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Magic Seed[edit]
A tree raises out of the ground. "Guess where we're camping?"
Level: | 6 | Component Cost: | 70 gp |
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Category: | Creation | Market Price: | 360 gp |
Time: | 10 min | Key Skill: | Nature |
Duration: | Permanent |
You cause a Large tree to rise from the ground. The 2×2×2 area must be unoccupied and free of obstructions, and the ground must be natural rock or earth. The tree's structure and foliage can be of any natural non-harmful type, granting bonuses as determined by the nature check.
Nature Check | Benefits |
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9 or lower | Climb with a DC 10 Athletics check. |
10–24 | Climb with a DC 5 Athletics check; can be used as shelter for five people, suitable for a campsite. |
25–39 | As above; provides concealment for creatures camping within. |
40 or higher | As above; provides partial cover for creatures camping within; bears edible fruit that if harvested provides enough sustenance for five people for one week. |
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