Magic Items (The Legend of Zelda Supplement)

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Magic Weapons[edit]

  • Master Sword - +5 Holy Wounding Ghost Touch Longsword. In the presence of evil, the Master Sword glows with the strength of a torch. This weapon is believed to be the only weapon that can harm an ancient evil being, the nature of which is lost to history.
  • Biggoron Sword - Large sized +2 Defending Keen Greatsword. This weapon was forged over 7 years by a famous Goron blacksmith, and can only be wielded by a large creature or a medium creature of considerable strength and skill.
  • Fairy Bow - +2 Distance Seeking Longbow. This bow is wielded by expert fairy hunters deep in the lost woods. it can be wielded on horseback with the same ease of a shortbow.
  • Wind Boomerang - +2 Returning boomerang. Acts as a gust of wind spell, and can pick up objects weighing less than 15 pounds, returning them to the wielder.
  • Megaton Hammer - +2 Two-handed Warhammer (2d6 bludgeoning). This hammer deals an additional 2d8 sonic damage, making a powerful racket that can be heard up to 500 feet away. the hammer deals double damage to objects.

Magic Tools[edit]

  • Wind Waker - A powerful tool treasured by bards and sought after by sailors.
  • Cane of Pacci - A mysterious yellow rod crafted long ago by a powerful sorcerer.
  • Cane of Byrna - A blue staff blessed with the protective power of the goddess Nayru.
  • Cane of Somaria - A red staff rumored to dwell in the murky depths of Misery Mire. The staff creates a 5ft block adjacent to the user as a standard action. The block can be moved as an additional standard action within 50ft, and gets a +10 bonus on bullrush and overrun attempts.
  • Mole Mitts - These mitts give the user a burrow speed = to their land speed. if the creature already has a burrow speed, that speed is doubled. The tunnel created is usable, and sized for the same size category as the burrower.
  • Roc Cape - +10 bonus to the jump skill, and a permanent feather fall effect. the cape also allows the user to glide 30ft forward for every 10ft down.

Magic Arrows[edit]

  • Light Arrows - Arrows empowered with the essence of the Light of the Sacred Realms.
  • Silver Arrows - Silver arrows crafted to be the bane of evil.
  • Fire Arrows - Arrows emblazoned with the essence of the Fires of Din or the heat of the Sun.
  • Ice Arrows - Arrows with the chill of ice crafted into their arrow-heads.

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