Lucky Coin Tossing (5e Spell)
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Transmutation cantrip | |
Casting time: | 1 bonus action |
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Range: | Touch |
Components: | V, S, M (A platinum or gold coin) |
Duration: | Concentration, up to 1 minute |
You recount a tale of the god of fortune's boon of luck upon a small child's coin, holding a coin of your own within your hand. Until the end of the spell's duration, the bearer of the coin may roll 1d2 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. That same creature then can't benefit from this spell again until the spell is cast anew.
The bearer of the coin may use their bonus action to throw it to another creature. The recipient must make a DC 10 Dexterity saving throw to catch it; on a failed save, the coin drops to the floor and the spell ends.
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