Lord of the Thundercats (3.5e Prestige Class)

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Lord of the Thundercats[edit]

Truth, Honor, Loyalty, Justice, this is the code of Thundera.

The Thundercats were an ancient race of feline humanoid outsider nobles that fled their doomed anthropomorphic plane and eventually found their way to the Prime Material Plane. Pursuing them were several evil races collectivly known as the Mutants, who ranged from anthropomorphic jackles and lizards, to apes and vultures. Upon finding themselves on the Prime, each side built themselves vast strongholds, filled with magics beyond those seen anywhere else on the Prime Material Plane.

But, that was many ages ago, and the outcome of their battles is not known. Time came, and time went, and both the Thundercats and the Mutants eventually vanished from the face of the Oerth, their magics faded and their weapons were lost to the ages. All but one, the most powerful relic of their doomed plane, a sword of immense power, the Sword of Omens. Weilded only by the Lord of the Thundercats, the Sword of Omens embodied all the Thundercats stood for. Although the Thundercats themselves are long since gone, this epic sword remains, waiting for a new master to claim it, and begin the long road of mastering it's skills.


Prerequisites:[edit]

  • BAB: +5
  • Skills: Knowledge (History): 3 Ranks, Knowledge (Legend): 3 Ranks, Knowledge (Nobility): 2 Ranks
  • Alignment: Must be Lawful Good
  • Special: Must possess or have made contact with the Sword of Omens

Class Skills:[edit]

Table: Lord of the Thundercats
Hit Die: d10
Level Base Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special
1 +1 +2 +0 +0 Extend Sword, Summon Allies 1x/day
2 +2 +3 +0 +0 Sword Mastery 1, Danger Warning
3 +3 +3 +1 +1 Call Sword
4 +4 +4 +1 +1 Sword Mastery 2, Sight Beyond Sight
5 +5 +4 +1 +1 Shield Disk, Summon Allies 2x/day
6 +6 +5 +2 +2 Sword Mastery 3
7 +7 +5 +2 +2 Augmented Summons
8 +8 +6 +2 +2 Sword Mastery 4
9 +9 +6 +3 +3 Spell Deflection
10 +10 +7 +3 +3 Sword Mastery 5, Sword Teleportation, Summon Allies 3x/day

Class Skills (4 + Int Modifier per Level)
Climb (Str), Diplomacy (Cha), Jump (Str), Knowledge (History) (Int), Knowledge (Legend) (Int), Spot (Wis), and Tumble (Dex).

Weapon and Armor Proficiency: The Lord of the Thundercats focuses on training with the Sword of Omens, and gains no extra proficiencies beyond this.

Extend Sword: Using a Command Word Activation (HO!) the Lord of the Thundercats can extend the Sword of Omens into a Longsword, instead of it's normal Shortsword form. The LotT is considered to be proficient in both forms.

Summon Allies (Sp): As a Full Round Action, the Lord of the Thundercats may extend the Sword of Omens and summon his allies to his side by sending out a large signal into the sky. Designated allies* who see the symbol are compelled to go to the LotT as quickly as possible.

Designated Allies (Su): The LotT may use the SoO to designate a party member as an Ally by placing an emblem on their clothing or armor. The emblem is transferable to new armor or clothes, but only by the designated ally, and only to other items that they wear.

Sword Mastery: At lvl 2, the LotT counts as having Weapon Focus in the Sword of Omens (both forms - Includes Claw Shield). At lvl 4, and every 2 levels thereafter, the Sword of Omens gains an effective +1 enchantment bonus (+2 at lvl 4, +3 at lvl 6, +4 at lvl 8, and +5 at lvl 10). In addition to this, the LotT counts as having Weapon Specialization (Sword of Omens) at lvl 6, and Improved Critical (Sword of Omens) at lvl 8.

Danger Warning (Ex): The sword often knows of danger before it's owner. It will give an audible warning whenever there is danger near. In game terms, this grants +2 Dodge Bonus to AC vs. Traps.

Call Sword (Su): At third level, the LotT may call the Sword of Omens to his hand, and it will come. The sword counts as having a Fly speed of 100, with perfect manuverability, and is intelligent enough to avoid obsticals. The Sword of Omens does not actually need to be able to "hear" the call.

Sight Beyond Sight (Sp): By peering through the curved hilt of the sword, the LotT may Scry on any person, object, or location within 1 mile per every 2 LotT levels.

Shield Disk (Sp): By spinning the Sword of Omens, the LotT may create a disk of pure force that acts like a defensive shield, granting him total cover, and 3/4 cover to up to 3 other characters that take refuge behind it. Those behind the shield cannot take any offensive action without leaving the cover of the disk. Maintaining the shield disk is a full round action, as is ending it. However, it is a strain on the LotT, 1/4 of all damage it absorbs is transfered to the LotT as nonlethal damage.

Augmented Summoning: Summon Allies now grants a +2 circumstance bonus to all ability scores of designated allies for 1 round per LotT levels.

Spell Deflection (Ex): The LotT may deflect any spell that requires an attack roll using the Sword of Omens. Deflection requires a Reflex save who's DC is equal to the caster's normal spell DC.

Sword Teleportation (Sp): As a full round action, the LotT may now Teleport as per the spell using the Sword of Omens. Treat his caster level as being equal to his LotT level.

Special Note: The abilities of the PrC are wholey dependant upon the Sword of Omens, and are a reflection of the Lord of the Thundercat's growing skill at using the powers the sword already posesses. If the LotT loses the sword for any reason, he loses all special abilities of this PrC save for Call Sword*.



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