Longswordsman (5e Feat)
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Longswordsman
Prerequisites: Proficient with Longswords
You’ve extensively trained yourself in the use of longswords, both in the one-handed and two-handed styles.
- When you use a longsword, its damage die changes from a d8 to a d10, and from a d10 to a d12 when wielded with two hands.
- Whenever you have Advantage on an attack with a longsword and wield it in two hands, your attack ignores resistances to slashing damage, and treat immunity as resistance.
- When you shove a creature while wielding a longsword, you can choose to knock a weapon out of the creature's hand, instead of using the regular effects of shove. If you have an empty hand when you do so, you can catch the weapon with that hand.
- You may choose to count longswords as light weapons, allowing you to engage in two-weapon fighting with them without the Dual Wielder Feat. When you do so, you don't benefit from the increased damage die shown in the first bullet point.
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