Locksmith (3.5e Feat)
Jump to navigation
Jump to search
Locksmith [Feat Types (General, Skill)]
You are adept at making and defeating locks.
Prerequisite:
Benefit: +2 bonus on all Craft (Locksmithing) checks and Open Lock checks. Furthermore, if you have 5 ranks in Craft (Locksmithing), you gain a +2 synergy bonus to Open lock checks. Also, if you have 5 ranks in Open Lock, you gain a +2 synergy bonus to Craft (Locksmithing) checks.
Normal: Craft (Locksmithing) and Open Lock do not give each other a synergy bonus.
Back to Main Page → 3.5e Homebrew → Character Options → Feats → General