Living Rot (3.5e Disease)

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Name: Living Rot (Ex)
Infection DC: 15* (Ingested, inhaled, injury and contact)
Incubation: 1 day
Damage: (1d4 Str, 1d4 Con**, 1d4 Wis, 1d4 Cha**)
  • The DC increases by a varying amount, depending on the sign's intensity: 20 for faint, 25 for strong, and 35 for overwhelming
  • When damaged, the infected creature must succeed on another saving throw or the damage is permanent drain instead.

Merihem's signature plague. This disease causes victims' skin to erupt with pus-filled blisters that eventually burst, leaving behind bloody craters. Flesh rots and sloughs from the bones, and internal organs protrude from the wounds. Those afflicted are surrounded by the intolerable reek of their own body's decay.



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